AI Insights · Timothy · April 2022
Performance of Top 5 Miner Games on Android in Finland for Q1 2022
In Q1 2022, top miner games on Android in Finland showed varied performance trends in weekly downloads, revenue, and active users. Detailed insights can be found on Sensor Tower.
Throughout the first quarter of 2022, the top miner games on Android in Finland exhibited diverse trends in weekly downloads, revenue, and active user metrics. Below, we break down the performance of the top five miner games based on data from Sensor Tower.
Ground Digger: Lava Hole Drill from Homa saw a significant spike in weekly downloads early in the quarter, peaking at 4.6K in the last week of January. However, this was followed by a consistent decline, ending the quarter with 222 downloads. Weekly active users mirrored this trend, rising to 6.3K in early February before dropping to 713 by the end of March. The game generated minimal revenue, with only two notable spikes to $2 in early March and the final week of the quarter.
Minetap – Merge rpg clicker by Geeky House experienced a sharp increase in weekly downloads, reaching 3.9K in the week of January 24, but subsequently fell to just 38 downloads by the end of March. The game's weekly active users peaked at 4.4K in late January and declined steadily to 266 by the end of the quarter. Revenue remained relatively low throughout the quarter, peaking at $35 in the last week of January.
Oilman from VOODOO had a more stable performance in terms of weekly downloads, with a notable peak of 738 in mid-February, before decreasing to 210 by the end of March. Active users followed a similar trend, rising to 1.4K in late February and then gradually declining to 458. Revenue was modest, peaking at $63 in early January and generally remaining below $20 for the rest of the quarter.
Idle Miner Tycoon: Gold & Cash by Kolibri Games showed consistent weekly downloads, maintaining an average of around 270-320 downloads throughout the quarter. Active users were stable, fluctuating around the 5.5K to 6K mark. The game generated substantial revenue, peaking at $602 in late February and remaining above $300 for the majority of the quarter.
Gold & Goblins: Idle Merger by AppQuantum saw a steady increase in weekly revenue, reaching $1.2K at the end of January. Weekly downloads remained relatively low, peaking at 673 in early January and then hovering around 100-200 for most of the quarter before a notable rise to 471 in the last week of March. Active users showed a slight decline from 3.3K in early January to 1.7K by mid-March, before rising again to 2.3K at the end of the quarter.
For more detailed insights and data on these and other apps, visit Sensor Tower.